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Located in Copenhagen, Denmark, Betadwarf was founded September 1, 2010.

Betadwarf has lived in a classroom for 8 months, in a house in rural Denmark even longer and are now located in an office in Copenhagen. It's a story of happy-go-lucky amateurs turned into professional developers and a story of blood, sweat and tears. A lot has changed since the beginning, and the team now consists of around 18 highly skilled developers working on awesome games. Everyone has a deep passion for games, and we are always looking to push the boundaries and explore new and interesting mechanics.

The Team[ | ]

  • Steffen Grønning - CEO & Game Director
  • Kenneth Harder - CTO & Lead Programmer
  • Stefan Greulich - Art Director
  • Martin Prestegaard - Lead 3D Artist
  • Simon Palmér - 2D Artist
  • Alexandra Malmquist - 3D Artist
  • Kristian Rømer - Sound designer & Audio Director
  • Alex Jørgensen - Animator
  • Alexander Karlsson - Visual artist
  • Kristian Klie - Programmer
  • Richard Peck - Programmer
  • Andreas Broqvist - Programmer
  • Ejnar Håkonsen - Game Designer
  • Peter Buje - Game Designer
  • Christoffer Creulich - Game Designer & Producer
  • Koen Van den Steen - Game Design Intern
  • Glenn Moreels - Game Design Intern

Gallery[ | ]

References[ | ]

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