Enemies are all those who stand in your way to victory. Enemies are unique to biomes they inhabit.
List of enemies[ | ]
Name | HP | Damage | Special effects | Biome |
---|---|---|---|---|
Chasing Ghost | 30 | 10 | Goes through everything | Dungeon |
Swarmer | 40 | 8 | Loses movement speed when taking damage | Dungeon |
Boomer | 25 | 20 | Dungeon | |
Haunting Ghost | 45 | 14 | Goes through everything | Dungeon |
Elite Swarmer | 90 | 11 | Dungeon | |
Charger | 100 | 20 | Dungeon | |
Ghost Turret | 60 | 20 | Static enemy | Dungeon |
Fly Spitter | 100 | 16 | Dungeon | |
Soul Carrier Swarmer | 100 | 14 | Spawns a slowing zone when killed | Dungeon |
Fire Caster Imp | 90 | 30 | Dungeon | |
Spawner Shrine | 70 | - | Dungeon | |
Killerang | 100 | 20 | Dungeon | |
Dragon Whelp | 100 | 10 | Dungeon | |
Wheel Of Doom | 100 | 30 | Dungeon | |
Dark Hunter | 100 | 40 | Can Cloak, gaining up to 5 movement speed | Dungeon |
Cleaver | 150 | 30 | Dungeon | |
Reboomer | 25 | 35 | Resurrects if grave marker is not killed in 5 sec | Dungeon |
Sorceress Demon | 150 | 50 / 25 | Can Blink | Dungeon |
Elite Spawner Shrine | 110 | - | Dungeon | |
Flying Dragon Whelp | 200 | 10 | Dungeon | |
Haunting Ghost Turret | 110 | 25 | Static enemy | Dungeon |
Wheel of Fiery Doom | 200 | 40 | Fire trail 10 dmg/s | Dungeon |
Sumina Sorceress Demon | 190 | 50 / 25 | Can Blink and summon Swarmers | Dungeon |
Fire Cleaver | 200 | 45 | Dungeon | |
Militia Swordsman | 55 | 13 | Garden | |
Militia Arbalist | 50 | 12 | Speed buff when fleeing | Garden |
Regiment Arbalist | 75 | 10 | Places a shield while shooting and reloading | Garden |
Militia Banner Man | 100 | - | Gives + move / attack speed to allies | Garden |
Regiment Swordsman | 100 | 13 | Garden | |
Living Statue | 125 | 30 | Trap: Awakens when player is nearby | Garden |
Snake Mage | 50 | 10 | Garden | |
Rock Turtle | 120 | 20 | Takes extra damage while open | Garden |
Living Armor Lancer | 100 | 25 | Resurrects if orb is not killed fast enough. | Garden |
Living Armor Mage | 80 | 30 | Resurrects if orb is not killed fast enough. | Garden |
Knight | 150 | 40 / 15 | Garden | |
Lynx | 200 | 30 | Garden | |
Snake Druid | 100 | 20 | 3 projectiles at a time | Garden |
Snake Musketeer | 110 | 35 | Has a step back ability to avoid player | Garden |
Snake Priestess | 150 | 25 | Shield ability when reaching <50%hp (70 hp effigy) | Garden |
Bazooka Rat | 40 | 20 | Ratworld | |
Melee Rat | 50 | 10 | Ratworld | |
Grenadier Rat | 60 | 20 | Ratworld | |
Bounce Tank | 80 | 20 | Ratworld | |
Nova Rat | 60 | 20*4 | Ratworld | |
Homing Bazooka Rat | 90 | 25 | Ratworld | |
Proximity Rat | 120 | 20 | Ratworld | |
Rapid Grenadier Rat | 120 | 25 | The second throw predicts the target's position | Ratworld |
Barrel Rat | 120 | 10 | Gains 4 movement speed at 50% health. | Ratworld |
Whirly Rat | 80 | 20 | Annoying as hell | Ratworld |
Zeppelin Tank | 100 | 20 | Ratworld | |
Sniper Rat | 120 | 40 | Ratworld | |
Experimental Bounce Tank | 150 | 20 | Ratworld | |
Nova Rat Pro | 140 | 20 | Ratworld | |
Shielded Proximity Rat | 200 | 45 | Has an anti-projectiles shield when player is distant | Ratworld |
Rocket Jumper Rat | 120 | 35 | Ratworld | |
Cloaked Sniper Rat | 160 | 50 | Can Cloak | Ratworld |
Missile Tank | 160 | 25 | Ratworld | |
Nova Rat Overdrive | 180 | 25 | Ratworld | |
Twin-Zeppelin Tank | 200 | 20 | Ratworld | |
Treasure Scavenger | ? | ? | drops gold and points when attacked | Any |